feat: Implement loyalty and wholesale services with models, routes, and validation
CI / test (push) Successful in 10m23s
CI / test (push) Successful in 10m23s
- Added models for loyalty points allocation, redemption, rewards, tiers, tier history, and referrals. - Created business credit ledger entries, settlements, and settlement items models. - Developed services for loyalty operations including account management, point allocation, redemption, and referral handling. - Implemented wholesale credit management services for transactions and settlements. - Established routes for loyalty and wholesale admin and customer operations with appropriate middleware for authentication and permission checks. - Introduced validation schemas for loyalty and wholesale operations. - Set up cron jobs for loyalty reconciliation tasks such as birthday rewards and point expirations. - Created migration scripts to set up the database schema for loyalty and wholesale features. - Added unit tests for validation and policy enforcement in loyalty and wholesale services.
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# ZUMRI Phase 9 Loyalty and Wholesale Completion
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## Objective
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Connect immutable loyalty rewards and wholesale credit/settlement accounting to existing users, paid orders, reviews, coupons, payments, and invoices.
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## Existing Components Reused
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User/Profile DOB, BusinessCustomer/Tier/CreditAccount/SettlementTerm, Orders, Payments, Refunds, Invoices, Reviews, Coupons, pricing money helpers, ReferenceNumber, cron, notifications, audit, and RBAC.
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## Loyalty Architecture
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One account caches balances while an append-only ledger remains authoritative. All mutations lock the account and use unique events.
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## Loyalty Account
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ACTIVE/SUSPENDED/CLOSED state, spendable/pending/debt balances, lifetime totals, tier, and last activity are maintained transactionally.
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## Points Ledger
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Integer EARN, REDEEM, EXPIRE, ADJUSTMENT, and REVERSAL entries store source, resulting balance, expiry, and sanitized metadata.
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## Earning Rules
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Data-driven effective rules support amount-based purchases and fixed review/referral/birthday awards.
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## Purchase Rewards
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Confirmed PAID processing awards discounted merchandise value only, with integer-safe floor rounding and deterministic Order event identity.
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## Refund Reversals
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Reversals append history. Insufficient available points produce tracked debt rather than silently discarding value.
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## Verified Review Rewards
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Only APPROVED verified-purchase reviews earn, once per review.
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## Referral Rewards
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Opaque random codes prevent self/multiple referral claims; signup alone does not reward, while a qualifying paid Order does.
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## Birthday Rewards
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Daily bounded reconciliation uses a unique user/calendar-year event, preventing DOB edits or retries from duplicating rewards.
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## Points Expiry
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Earn rules may assign expiry. Allocation records support earliest-expiring-first redemption and idempotent expiry debits.
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## Membership Tiers
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Active data-driven LIFETIME_POINTS thresholds select the highest rank and append tier history.
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## Reward Catalogue
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Scheduled, limited COUPON or MANUAL rewards use integer point costs.
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## Reward Redemption
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Account/reward/allocation locks enforce balance, stock, per-user limits, FIFO spending, and idempotency.
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## Voucher Integration
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COUPON rewards reference Phase 5 Coupon and issue customer entitlements rather than creating another coupon engine.
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## Loyalty Notifications and Permissions
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Phase 2 notification/audit remain the delivery boundaries. Accounts read, points adjustment, management, and referral-read permissions were added.
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## Wholesale Architecture
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Existing business identity/pricing remain authoritative. Phase 9 adds financial ledgers and period snapshots.
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## Business Credit Ledger
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Unique immutable events store amount, balance delta/after, currency, Order/Payment references, and event time.
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## Credit Utilization
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Account row locks prevent limits being exceeded. Cached `usedCredit` was not added to BusinessCreditAccount; the latest ledger balance is authoritative.
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## Credit Purchase Integration
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An eligible pending wholesale Order is captured, inventory-consumed, paid, and invoiced in one transaction.
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## Settlement Terms and Lifecycle
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Existing term days derive due dates. DRAFT, ISSUED, PARTIALLY_PAID, PAID, OVERDUE, and CANCELLED use explicit transitions.
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## Business Statements, Invoice Integration, Payment Allocation
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Settlement items reference source Orders/Invoices/ledger entries. Existing Invoice and Payment are reused; allocation persistence prepares later bank matching.
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## Wholesale Dashboard and Analytics
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Owner-scoped SQL aggregates provide monthly/lifetime volume, discount totals, credit utilization, next settlement, and recent Orders without loading all history.
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## Security, Audit, Idempotency, Concurrency
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No IDs select another organization on business routes. Strict schemas reject balance/tier/client financial fields. Unique event keys plus account/settlement/reward locks protect retries and competing writes.
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## Database Changes
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Forward-only `20260909090000` creates fourteen focused loyalty/wholesale tables. Earlier migrations are unchanged.
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## Tests
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Policy tests cover integer money conversion, configured caps, referral entropy, strict inputs, terminal settlement state, and permission denial, alongside Phase 0–8 regression.
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## Remaining Known Issues
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Refund-completion reversal wiring, coupon-entitlement enforcement in the Phase 6 quote path, payment allocation APIs, settlement document generation, notification fan-out, and broader integration/concurrency tests require hardening.
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## Phase 10 Prerequisites
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Run legacy loyalty/credit/voucher/DOB/reference prechecks, migrate restored staging, seed rules/tiers/rewards/permissions, and test real concurrent redemptions, credit purchases, settlements, webhook rewards, refunds, birthday, and expiry jobs.
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Module 16 AI Customer Support Chatbot is intentionally excluded and will be developed as a separate service.
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